Tag: revenue splits

  • Get Started with HYTOPIA: Monetization for Creators Explained

    Get Started with HYTOPIA: Monetization for Creators Explained

    HYTOPIA is built with creators in mind, and our monetization system reflects that commitment. Whether you’re designing the next viral cosmetic or crafting an engaging game economy, we’ve created tools to help you succeed.

    Here’s everything you need to know about earning on HYTOPIA.

    How Do You Make Money?

    Creators on HYTOPIA earn through two main channels:

    1. Marketplace Sales: Sell cosmetics, items, lootboxes, and bundles on the HYTOPIA Marketplace
    2. In-Game Microtransactions: Offer seamless purchases directly within your game experience

    When a player makes a purchase, it syncs instantly to their Locker and becomes available across all compatible experiences. You maintain full control over what you sell and how it integrates with your game’s economy through the Creator Dashboard.

    Launch Timeline: Monetization is expected to go live in November 2025. The marketplace is currently in alpha testing..

    Creator Revenue Splits

    Here’s where HYTOPIA truly stands apart. We believe in putting creators first, and our revenue splits prove it:

    Table illustrating the revenue splits for creators on HYTOPIA, showing 85% for primary sales and 15% for secondary royalties.

    Yes, you read that right, 85% of every first sale goes directly to you, with no platform fees eating into your earnings. These splits are designed to help creators thrive as HYTOPIA grows.

    Note: Splits are enforced immediately at checkout onchain and reflected in your dashboard’s sales analytics.

    What Can You Sell?

    1. Global Cosmetics

    Visual items like helmets, capes, backpacks, and gloves that are purely cosmetic by default (no gameplay advantage). You can specifically code them into your game mechanics if desired. Global cosmetics work across all HYTOPIA experiences unless a developer explicitly hides them.

    Important: Cosmetics must adhere to HYTOPIA’s blocky visual style and pass marketplace review. Check out our Styling & Assets guide for details.

    2. Non-Cosmetic Items

    Items that affect gameplay (power-ups, boosts, keys, consumables) without changing a player’s appearance.

    Pro tip: Non-cosmetic items are tradable, which means you can earn royalties when players resell them.

    3. Lootboxes

    Lootboxes provide a single random reward from your defined item pool. You set the items and rarities, and HYTOPIA’s system automatically calculates drop rates. Rarities range from Normal (100%-25%) to Utopian (0.5%-0%).

    Table displaying item rarity categories and their corresponding percentage ranges in a dark-themed interface.

    Example: Check out the Adopter’s Weapon Lootbox

    4. Bundles

    Curated sets of predetermined items with no randomness involved. Players know exactly what they’re getting (e.g., Desert Ranger Set). Once purchased, items unpack directly into the player’s Locker.

    Example: Golden Armor Bundle

    5. In-Game Microtransactions

    Perfect for quick, contextual purchases like extra lives, in-game currency, or revives. Players see a popup, select their payment method, and complete the transaction without leaving your game. You can configure these through your dashboard before implementation.

    Blockchain that Actually Works

    HYTOPIA uses blockchain technology for what it truly excels at; true player ownership and freedom.

    Here’s how it works:

    • Marketplace items exist as NFTs on the Base blockchain
    • Each player has a unique wallet tied to their account
    • Players can sell their items anytime, converting NFTs to USDC or $HYBUX
    • Funds can be withdrawn outside of HYTOPIA, no walled garden

    Unlike other platforms, HYTOPIA doesn’t trap your money. They enjoy genuine ownership and freedom. That’s how blockchain should work.

    You can learn more about HYTOPIA’s tokenomics.

    Best Practices

    Want to maximize your earnings? Here are proven strategies that work:

    1. Lead with Cosmetics

    Vanity sells. Build themed sets, seasonal drops, and mix-and-match slots so small purchases add up to complete looks.

    2. Create Starter Value

    Offer a low-price starter bundle ($1-$3) that kicks off a habit loop. Clear upgrade paths (Starter → Deluxe → Master) keep players engaged.

    3. Time-Limited Events

    Create urgency with event-driven drops tied to updates, new modes, or special rotations. First-time user quests that reward lootboxes work great too.

    4. Progression-Friendly Non-Cosmetics

    If you sell gameplay items, favor time-savers (XP boosts, convenience keys) over raw power. Cap stacking and time-limit boosts to maintain balance.

    5. Clean Shop UX

    Design a mobile-first layout. Avoid overwhelming carousels. Make it easy for players to find and buy what they want.

    6. Ethics = Retention

    Monetization should never block core fun. Avoid pay-to-win mechanics where possible and stay away from predatory gambling-style mechanics. Happy players stick around and spend more over time.

    Ready to Start Earning?

    Apply for the Creator Fund: Got a great game idea? HYTOPIA’s $250,000 Creator Fund is open for developmental grants. Apply here

    Learn More: Check out the full Dev Docs for styling guides, SDK documentation, and technical implementation details.

    HYTOPIA is building a creator-first platform where your work is valued and rewarded fairly. With industry-leading revenue splits, real player ownership, and powerful monetization tools, you have everything you need to turn your creative vision into a sustainable income.

    The future of game creation is here. Let’s build it together.